FairlyBee

For households with more than one kid

Who does what, and why it’s fair.

FairlyBee puts your household’s chores on the tablet in the kitchen and the phone in a kid’s pocket. Chores take turns. Points buy things you chose. And nothing on any screen tells a kid they’re losing.

Create a household See how it works

Runs in the browser and adds to the home screen. There’s no app store, and a kid never needs an email address.

How it works

Three screens, one household

The same day, told three ways. Everyone sees the part of it they can do something about.

The tablet on the fridge

The family board. A kid taps their face, taps what they did, and holds a chore to finish it. No passwords, because a fridge is not a place to type one — whoever is standing there can act as any kid. Moving points is the one thing behind a parent PIN.

A kid’s phone

Their own chores, their own week, on the device they already carry. They get in by typing a six-character code you read out to them. No account, no email address, nothing to install from a store.

Your phone

Today as it stands: done, waiting on you, still to do. Sign a chore off with one tap, take it back with another, and send the week to the family chat as a picture.

The vocabulary

Habits, chores and jobs are different things

Most chore apps have one kind of task, so “make your bed” and “clear out the garage” end up meaning the same thing to the app and nothing like the same thing to the household. There are three here, and the name is the behaviour.

Fairness

Fair is the hard part

Anything can keep a list. The reason a chore chart dies in week three is that somebody decides it isn’t fair, and they’re usually right.

Chores take turns by themselves
Set a rotation once and the app works out whose turn it is, weeks ahead. Changing your mind is two different things and gets two different answers: just this week, or from now on.
Being the youngest isn’t a life sentence
A younger kid’s score for the week can be lifted by a multiplier, so they can actually win it. Their wallet still banks the plain figure, so nobody ends up richer than a sibling for being small.
Nobody is told they’re last
The week is shown as distances, not as a podium. Everyone has somebody just ahead of them and a number of points to close, including the kid at the bottom — because a ranking only ever teaches the kid at the bottom to stop playing.
A missed day is just missed
Yesterday closes quietly overnight. No streak to break, no red, no failure mark on a kid’s screen — the app is built for momentum rather than guilt.

Points

Points buy things you chose

You set the shelf: an hour of screen time, picking Friday’s film, a lift into town. Points are for that shelf and nothing else — they aren’t money and they never turn into money.

One tap signs a chore off
Tap the mark beside a chore and the points move. Tap it again to take them back. A mistake costs you a tap, which is the point — an undo nobody trusts is an undo nobody uses.
Nothing is ever deleted
Taking points back writes a correction rather than erasing the award, so a wallet can always be explained. Every score comes with the chores it was made of.

Getting started

Four steps, one evening

  1. Create your household

    One parent account runs it. A second parent joins by a link you send them.

  2. Add your kids, your chores and your rewards

    You start with a shelf of rewards already on it, so points are worth something on day one.

  3. Pair the kitchen tablet

    Any tablet with a browser. It shows a code box; you read it six characters.

  4. Give each kid their own code

    They type it into their phone, add FairlyBee to the home screen, and that’s the setup done.

Create a household